What a B2B Video Game Teaches Us About Earning Real Attention
Play video button
Glow play video button

What a B2B Video Game Teaches Us About Earning Real Attention

Learn from Henry Wagner, CMO of Megaport, about how creativity, calculated risk-taking, and disciplined experimentation help modern B2B marketing teams stand out.

Ian Faison
Ian Faison
No items found.
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link

In this episode, Ian sits down with Henry Wagner, Chief Marketing Officer at Megaport, to explore how marketing teams can earn attention in increasingly crowded and skeptical B2B markets.

Henry shares why Megaport invests in unconventional campaigns, like building an eight-bit video game to celebrate a major company milestone, and how smaller, calculated bets often outperform large, high-risk sponsorships. He breaks down his philosophy of “doing science, not alchemy” in marketing, emphasizing rigorous testing, learning, and iteration over narrative-driven guesswork.

Key Takeaways:

  • Creative risk is easier to justify when bets are small and frequent. Contained experiments often deliver outsized attention with limited downside.
  • Great marketing teams run science, not alchemy. Measurement, iteration, and learning beat intuition and narrative.
  • LLMs change discovery, but not the need for authority. Clear, structured, problem-focused content still wins—measurement just looks different.

Related content

Community, Not Campaigns: How Enterprise Marketing Really WinsCommunity, Not Campaigns: How Enterprise Marketing Really Wins

Community, Not Campaigns: How Enterprise Marketing Really Wins

Learn from Greer Lynch, VP of Marketing at Reprise, about building enterprise-ready marketing engines rooted in community, thought leadership, and disciplined experimentation.

Building Startup Marketing That’s Built to ScaleBuilding Startup Marketing That’s Built to Scale

Building Startup Marketing That’s Built to Scale

Learn from Phyllis Fang, Head of Marketing at Transcend, about building modern B2B marketing engines that scale with clarity and discipline.

The New Marketing Role You Should Be Hiring ForThe New Marketing Role You Should Be Hiring For

The New Marketing Role You Should Be Hiring For

Learn from Emily Kramer, Founder at MKT1, about why modern marketing teams need generalists, speed, and big creative bets to stand out today.

Stay up to date with weekly drops of fresh B2B marketing and sales content.

By registering, you agree that Qualified may process your personal data for events and marketing as set forth in our Privacy Policy
Thank you for subscribing. You’ll start receiving updates for Qualified+ shortly.
Oops! Something went wrong while submitting the form.

What a B2B Video Game Teaches Us About Earning Real Attention

Learn from Henry Wagner, CMO of Megaport, about how creativity, calculated risk-taking, and disciplined experimentation help modern B2B marketing teams stand out.

Ian Faison
Ian Faison
No items found.
What a B2B Video Game Teaches Us About Earning Real Attention
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link

In this episode, Ian sits down with Henry Wagner, Chief Marketing Officer at Megaport, to explore how marketing teams can earn attention in increasingly crowded and skeptical B2B markets.

Henry shares why Megaport invests in unconventional campaigns, like building an eight-bit video game to celebrate a major company milestone, and how smaller, calculated bets often outperform large, high-risk sponsorships. He breaks down his philosophy of “doing science, not alchemy” in marketing, emphasizing rigorous testing, learning, and iteration over narrative-driven guesswork.

Key Takeaways:

  • Creative risk is easier to justify when bets are small and frequent. Contained experiments often deliver outsized attention with limited downside.
  • Great marketing teams run science, not alchemy. Measurement, iteration, and learning beat intuition and narrative.
  • LLMs change discovery, but not the need for authority. Clear, structured, problem-focused content still wins—measurement just looks different.

Stay up to date with weekly drops of fresh B2B marketing and sales content.

By registering, you agree that Qualified may process your personal data for events and marketing as set forth in our Privacy Policy
Thank you for subscribing. You’ll start receiving updates for Qualified+ shortly.
Oops! Something went wrong while submitting the form.

What a B2B Video Game Teaches Us About Earning Real Attention

Learn from Henry Wagner, CMO of Megaport, about how creativity, calculated risk-taking, and disciplined experimentation help modern B2B marketing teams stand out.

Ian Faison
Ian Faison
No items found.
What a B2B Video Game Teaches Us About Earning Real Attention
Table of Contents
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link

In this episode, Ian sits down with Henry Wagner, Chief Marketing Officer at Megaport, to explore how marketing teams can earn attention in increasingly crowded and skeptical B2B markets.

Henry shares why Megaport invests in unconventional campaigns, like building an eight-bit video game to celebrate a major company milestone, and how smaller, calculated bets often outperform large, high-risk sponsorships. He breaks down his philosophy of “doing science, not alchemy” in marketing, emphasizing rigorous testing, learning, and iteration over narrative-driven guesswork.

Key Takeaways:

  • Creative risk is easier to justify when bets are small and frequent. Contained experiments often deliver outsized attention with limited downside.
  • Great marketing teams run science, not alchemy. Measurement, iteration, and learning beat intuition and narrative.
  • LLMs change discovery, but not the need for authority. Clear, structured, problem-focused content still wins—measurement just looks different.

Related content

Stay up to date with weekly drops of fresh B2B marketing and sales content.

By registering, you agree that Qualified may process your personal data for events and marketing as set forth in our Privacy Policy
Thank you for subscribing. You’ll start receiving updates for Qualified+ shortly.
Oops! Something went wrong while submitting the form.

What a B2B Video Game Teaches Us About Earning Real Attention

Learn from Henry Wagner, CMO of Megaport, about how creativity, calculated risk-taking, and disciplined experimentation help modern B2B marketing teams stand out.

What a B2B Video Game Teaches Us About Earning Real Attention
Play video button
Glow play video button
Ian Faison
Ian Faison
|
January 28, 2026
|
X
min read
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link
Apple Podcast LinkGoogle Podcast LinkSpotify Podcast Link

In this episode, Ian sits down with Henry Wagner, Chief Marketing Officer at Megaport, to explore how marketing teams can earn attention in increasingly crowded and skeptical B2B markets.

Henry shares why Megaport invests in unconventional campaigns, like building an eight-bit video game to celebrate a major company milestone, and how smaller, calculated bets often outperform large, high-risk sponsorships. He breaks down his philosophy of “doing science, not alchemy” in marketing, emphasizing rigorous testing, learning, and iteration over narrative-driven guesswork.

Key Takeaways:

  • Creative risk is easier to justify when bets are small and frequent. Contained experiments often deliver outsized attention with limited downside.
  • Great marketing teams run science, not alchemy. Measurement, iteration, and learning beat intuition and narrative.
  • LLMs change discovery, but not the need for authority. Clear, structured, problem-focused content still wins—measurement just looks different.
Tags:
No tags added.

Related articles

Qualified in Action

Quick demo?

Discover how we can help you convert more prospects into pipeline–right from your website.

Contact Us